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Job Details Job Number: 001592 Position: Game Designer Job Type: Permanent Job Description: Game Designer/ProducerTapulous is looking to hire a stellar Game Designer/Producer to join our expanding game development team.We’ve built the kind of tightly-knit creative team you can only find at a small indie studio, and our games and apps are widely regarded as among the best on the iPhone platform. We’re experts at building hybrid games – compelling games based on a mix of native and web technologies – and are fast ushering in a new era of connected play.This is a unique role to lead and manage the game creation process for new titles under development, from the initial concept designs all the way to the finished product. Your duties will include overseeing all aspects of game design: general game design; rules systems; play balance; interface design; story and creative. The ideal candidate will have proven experience in game design, outstanding “people skills,” and a longstanding passion for playing games of multiple genres on various platforms. You will be working closely with a seasoned team of talented engineers and designers in a collaborative start-up setting, which will require less in the way of PRD-writing skills, and more hussle, flexibility, and ability to think on your feet.Day-to-day responsibilities* Championing the design vision clearly and concisely, and communicating it well to the team* Creating and prototyping innovative game mechanics and engaging player experiences* Refining game mechanics and play progression by working collaboratively with the entire team* Partnering with QA staff to establish test processes for game systems and data* Making thoughtful trade-offs to ensure that larger projects stay on time, and within budgetRequirements* 3+ years game design experience, including a Senior or Lead Design role on a shipped title (mobile, PC or console)* Absolute passion for playing and making computer games* Excited about working in a fast-moving, high-profile start-up. The designs you create and guide will ship within weeks to millions of people. At times, this means there are less predictable work hours, and problems that require more inventiveness to make up for somewhat fewer resources. If you have Macgyver-like tendencies, we’ll put them to good use.Nice to have* Bachelors degree or equivalent experience* Experience in designing and playing casual or social games for platforms such as Facebook, Myspace, or Xbox Live* Familiarity with virtual goods and in-game commerce concepts* Development experience beyond the bounds of designer/producer (as an artist, sound designer, programmer, etc)This job is based in our downtown Palo Alto office, which is a two-minutes walk from the Caltrain station. We are surrounded by dozens of shops, restaurants, and bars. Our retail location means that fans drop in every day to say hi, sign our guest book and tell us what they think we should be working on next. For employees who commute via Caltrain, we provide 3G cards.To apply, please send your resume to jobs@tapulous.comRelated Keywords: Prototype, Wireframe, PRD, Business Case, Storyline, Storyboard, Game Narrative, Immersive Gaming, User Generated Content, Use Cases, Social Gaming, Virtual Goods, Avatars, iPhone, iPod touch, Mobile Games, MMORGs, Gaming, Game Design, Game Production, Game Studio Location: To apply for this job and others, return to the job list, check related boxes, and then click "Submit Your Resume". See Complete Job List Powered by MPloy
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